Fluffy Nature
Sometimes, you just want to relax and enjoy the beauty of nature.
This render was made entirely by me in the span of two months. I used a various combination of software, including Blender for the modeling, adobe Substance 3D painter for the texturing, and unity for the rendering, as well as making various shaders for the water, the grass, the trees and more.
This scene is also properly optimized, using a combination of multiple techniques such as LOD (Level of Detail), Light baking, static batching and GPU instancing to ensure a smooth experience, should the scene be used in a game.